External Link: https://sunrise.tm-exchange.com/main.aspx?action=trackshow&id=550362#auto
Track Info
Please let us know about incorrect track information.
Track Name
Name: Download Feel free
Pack: (no track pack)
By: View User ProfileSend Private Message DH1806
Version: 01-Jan-2012
LB Rating: Main Leaderboard Track 4,496
Track Details
Game: TMS Extreme
Type: Race Style: Race
Envir: Island Routes: Single
Length: 1m Diffic.: Intermediate
Mood: Day

Offline World Record
Please let us know about broken replays or potential cheaters.
World RecordByDifferenceScoreLB
Download Replay 0:56.98 View User ProfileSend Private Message DH1806+ 0:00.004,496This replay is NOT contributing to any leaderboard rank.
Online World Record ... powered by Aseco
Connecting to Aseco database, please wait ...
The replay is no longer valid because the track has been updated. This replay can be beaten by any replay on the new track.
The replay is awaiting approval by a moderator.
LB The replay is contributing to the user's leaderboard standing.
Pen Total penalty applied (platform tracks only), 10s for each respawn.
Replay is "locked" to protect solution (for 30 days).
Author Comments


And on the 1.1.2012 I present my first track this year - and maybe it's a motto for you this year: Feel free

It's my 3rd FSNS Map - but this time it's an easy FSNS Map.

On the whole map is no booster (except the finish) so you have to get your own speed.
Theres a croscrew before the last turn, so watch out!

I hope you have fun

Thx Plinfa
Thx Nik

Try to beat my time

User Comments
Showing 1 user comment(s) ... Add Comment
View User ProfileSend Private Message Sriver 10-Jan-2012
sry, no award from me...
almost only tunnels, thus no scenery (at least, you can't see it)...
also, i don't really like the mt. i mean - on maps like this, why do you use mt effects at all? ^^ all this track is about is racing, so it doesn't need mt at all imo. if you do so, make it look awesome, but i think mt in pure race tracks is quite unnecessary. xD however, that's not really a bad part; i just wanted to say that as i see people quite often add mt effects although the track does not need any. ^^
the fact it's not that interesting from a design point of view also doesn't matter since it's only about driving.
but... if you build such a track, a fullspeed noslider, that doesn't offer anything else than various turns and turn combination to test the driver's skill, then i expect the track to be perfect. ^^ this one isn't, unfortunately. first thing to mention is that you can easily hit the tunnel roof before the reverse booster because of being too fast. secondly, the reverse booster itself is not really a good idea. to me, a reverse booster means that the author did not manage to build the track in a way that the driver will be as slow as he wants him to be. next, the corkscrew is quite awkward to drive along with the turn before. it's not really obvious how i shall drive that turn in order to be able to get through the corkscrew. but i like intuitive tracks, tracks where i immediately know how to drive.
it's your decision whether you want to build tracks for all players, for every skill level, tracks with an interesting design, with good scenery and mt - or if you want to build tracks for good racers only. but if you choose to build tracks for racers only, make them perfect.
(lol, that sounds now as if i totally hate your track, which is not true. - i just like to express everything that i'm not 100% satisfied with. )
User Awards
Showing 2 user award(s) ... Award This Track
User Award View User ProfileSend Private Message Plinfa 01-Jan-2012
Very nice track
User Award View User ProfileSend Private Message Mamba 07-Jan-2012
Cool Map
© 2005 tm-exchange.com (9 queries, 0.01 seconds)